Level Design

Spent some time creating a basic map. I am not an expert, I am learning like everyone else but the main idea is to get the player use to the game play and mechanics of your game. This particular picture is not my final version just a version to hopefully give creators some inspiration. Remember when making a level map to think of the simple things that make your game fun and to teach the player about those things.

An example: in this game I want to encourage exploring. As such, I want to reward the player for going the 'incorrect' way with health or ammo or a secret mini boss (later in the game). Think of the fun things you like in games and how developers may have done this, then add those ideas to your own game.

OneNote was used for this but I've used graph paper in the past which may actually be better for size and sense of scale than OneNote.


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