About Me

About JimiDean.Games()

Hello! My name isn't actually Jimi Dean, it's James, but over the last 10 years I've used JimiDean as the name I use when playing games and I thought it was fitting use it when creating them also. Here is a brief history on me and why reading this blog could be helpful.

Comments

Popular posts from this blog

How to create slowly revealed text in a Unity 3d game

Fade in and fade out Script for Unity 3d

How to do chain damage in a Unity 3D game using C#