Dungeon Traveler This game started completely different as a collaborative effort. However, since the original game was not flushed out and the team fell apart I adapted it into a click/tap based game. As of current, it's mostly done but when play testing it on my Android phone I have frame rate issues in the later levels. Oddly enough this issues don't occur on PC or WebGL so it might be due to my phone being over 2 years old. Nevertheless it should work on every Android device so I'm going to try a technique mentioned here and here from http://catlikecoding.com. Plus that means I get to learn something new and most likely very useful. And if i don't like that i'm going to redo it completely, going for an old school Final Fantasy or Pokemon visual style for fighting.